getPixelDataWorldPoint Method

Beta  

Get the point at the specified x and y location in the pixel buffer in world coordinates

getPixelDataWorldPoint(pixels: Pixel.Buffer, x: number, y: number, out?: Primitives.Point3d): Point3d | undefined

Parameter Type Description
pixels Pixel.Buffer  
x number  
y number  
out Primitives.Point3d  

Returns - Point3d | undefined

Defined in

Last Updated: 13 June, 2024