API Reference > imodeljs-frontend > Views > ScreenViewport > pickNearestVisibleGeometry pickNearestVisibleGeometry Method Find a point on geometry visible in this Viewport, within a radius of supplied pick point. pickNearestVisibleGeometry(pickPoint: Point3d, radius?: number, allowNonLocatable: boolean = true, out?: Primitives.Point3d): Point3d | undefined Parameter Type Description pickPoint Point3d Point to search about, in world coordinates radius number Radius, in pixels, of the circular area to search. allowNonLocatable boolean If true, include geometry with non-locatable flag set. out Primitives.Point3d Optional Point3d to hold the result. If undefined, a new Point3d is returned. Returns - Point3d | undefined The point, in world coordinates, on the element closest to pickPoint, or undefined if no elements within radius. Defined in core/frontend/src/Viewport.ts Line 2513 Last Updated: 13 June, 2024