API Reference > geometry-core > Numerics > Matrix4d > multiplyPoint3dArray multiplyPoint3dArray Method multiply matrix times and array of XYAndZ. return as array of Point4d (And the returned value is NOT normalized down to unit w) multiplyPoint3dArray(pts: XYAndZ[], results: Point4d[], w: number = 1): void Parameter Type Description pts XYAndZ[] results Point4d[] w number Returns - void Defined in core/geometry/src/geometry4d/Matrix4d.ts Line 396 Last Updated: 13 June, 2024