createVectorFrustum MethodStatic

Create a map between a frustum and world coordinates.

createVectorFrustum(origin: Point3d, uVector: Vector3d, vVector: Vector3d, wVector: Vector3d, fraction: number): Map4d | undefined

Parameter Type Description
origin Point3d lower left of frustum
uVector Vector3d Vector from lower left rear to lower right rear
vVector Vector3d Vector from lower left rear to upper left rear
wVector Vector3d Vector from lower left rear to lower left front, i.e. lower left rear towards eye.
fraction number front size divided by rear size.

Returns - Map4d | undefined

Defined in

Last Updated: 13 June, 2024