multiplyVectorXYZ Method

Multiply the vector (x,y,z) by the Matrix3d part of the transform.

  • The transform's origin is not used.
  • Return as new or result by usual optional result convention

multiplyVectorXYZ(x: number, y: number, z: number, result?: Vector3d): Vector3d

Parameter Type Description
x number  
y number  
z number  
result Vector3d  

Returns - Vector3d

Defined in

Last Updated: 13 June, 2024