API Reference > geometry-core > CartesianGeometry > Range2d > corners3d corners3d Method Return an array with the 4 corners. if asLoop is false, 4 corners are "x varies fastest, then y" if asLoop is true, 5 corners are in CCW order WITH CLOSURE corners3d(asLoop: boolean = false, z: number = 0): Point3d[] Parameter Type Description asLoop boolean z number Returns - Point3d[] Defined in core/geometry/src/geometry3d/Range.ts Line 1353 Last Updated: 13 June, 2024