API Reference > geometry-core > CartesianGeometry > Range1d > clipLinearMapToInterval clipLinearMapToInterval Method clip this range to a linear half space condition if limitA > limitB the limit space is empty make this range null return false; otherwise (i.e limitA <= limitB) solve a + u * f = limitA' and a + u * f = limitA` if unable to solve (i.e. u near zero), a alone determines whether to (a) leave this interval unchanged or (b) reduce to nothing. the f values are an interval in the space of this Range1d restrict the range to that interval (i.e intersect existing (low,high) with the fraction interval. return true if the range is non-null after the clip. clipLinearMapToInterval(a: number, u: number, limitA: number, limitB: number): boolean Parameter Type Description a number constant of linear map u number coefficient of linear map limitA number crossing value, assumed in range relation with limitB limitB number crossing value, assumed in range relation with limitB Returns - boolean Defined in core/geometry/src/geometry3d/Range.ts Line 1117 Last Updated: 13 June, 2024