API Reference > geometry-core > CartesianGeometry > Plane3dByOriginAndUnitNormal > getLocalToWorld getLocalToWorld Method Return coordinate axes (as a transform) with origin at plane origin z axis in direction of plane normal. x,y axes in plane. getLocalToWorld(): Transform Returns - Transform Defined in core/geometry/src/geometry3d/Plane3dByOriginAndUnitNormal.ts Line 152 Last Updated: 13 June, 2024