API Reference > geometry-core > CartesianGeometry > Matrix3d > getAxisAndAngleOfRotation getAxisAndAngleOfRotation Method Compute the (unit vector) axis and angle of rotation. getAxisAndAngleOfRotation(): { angle: Angle, axis: Vector3d, ok: boolean } Returns - { angle: Angle, axis: Vector3d, ok: boolean } Returns with result.ok === true when the conversion succeeded. Defined in core/geometry/src/geometry3d/Matrix3d.ts Line 734 Last Updated: 13 June, 2024