API Reference > geometry-core > Bspline > BezierCurve3dH BezierCurve3dH Class 3d curve with homogeneous weights. A control point with weight w and cartesian (projected) coordinates x,y,z has the weight multiplied into the coordinates, hence the control point as stored is (xw, yw, zw, w). Extends BezierCurveBase Methods Name Description constructor(blockSize: number, data: Float64Array): BezierCurve3dH Protected clone(): BezierCurve3dH Clone the entire curve. cloneTransformed(transform: Transform): BezierCurve3dH Return a curve after transform. dispatchToGeometryHandler(handler: GeometryHandler): any Second step of double dispatch: call handler.handleBezierCurve3dH(this) extendRange(rangeToExtend: Range3d, transform?: Transform): void Extend rangeToExtend, using candidate extrema at fractionToPoint(fraction: number, result?: Point3d): Point3d Return a (deweighted) point on the curve. fractionToPoint4d(fraction: number, result?: Point4d): Point4d Return a (deweighted) point on the curve. fractionToPointAnd2Derivatives(fraction: number, result?: Plane3dByOriginAndVectors): Plane3dByOriginAndVectors Construct a plane with fractionToPointAndDerivative(fraction: number, result?: Ray3d): Ray3d Return the cartesian point and derivative vector. getPolePoint3d(i: number, result?: Point3d): Point3d | undefined Return a specific pole normalized to weight 1 getPolePoint4d(i: number, result?: Point4d): Point4d | undefined Return a specific pole as a full [x,y,z,x] Point4d isAlmostEqual(other: any): boolean test for nearly equal control points isSameGeometryClass(other: any): boolean test if other is also a BezierCurve3dH. isUnitWeight(tolerance?: number): boolean Returns true if all weights are within tolerance of 1.0 loadSpan3dPolesWithWeight(data: Float64Array, spanIndex: number, weight: number): void Load order * 4 doubles from data[3 * spanIndex] as poles (with added weight) loadSpan4dPoles(data: Float64Array, spanIndex: number): void Load order * 4 doubles from data[3 * spanIndex] as poles (with added weight) poleProductsXYZW(products: Float64Array, ax: number, ay: number, az: number, aw: number): void Form dot products of each pole with given coefficients. tryMultiplyMatrix4dInPlace(matrix: Matrix4d): void Apply (multiply by) a perspective transform tryTransformInPlace(transform: Transform): boolean Apply (multiply by) an affine transform updateClosestPointByTruePerpendicular(spacePoint: Point3d, detail: CurveLocationDetail): boolean Find the closest point within the bezier span, using true perpendicular test (but no endpoint test) create(data: Point3d[] | Point4d[] | Point2d[]): BezierCurve3dH | undefined Static Create a curve with given points. createOrder(order: number): BezierCurve3dH Static create a bezier curve of specified order, filled with zeros Inherited methods Name Inherited from Description addMappedStrokesToLineString3D(map: StrokeCountMap, linestring: LineString3d): number CurvePrimitive * evaluate strokes at fractions indicated in a StrokeCountMap. allocateAndZeroBezierWorkData(primaryBezierOrder: number, orderA: number, orderB: number): void Protected BezierCurveBase set up the _workBezier members with specific order. announceClipIntervals(_clipper: Clipper, _announce?: AnnounceNumberNumberCurvePrimitive): boolean CurvePrimitive Find intervals of this curvePrimitive that are interior to a clipper appendPlaneIntersectionPoints(plane: PlaneAltitudeEvaluator, result: CurveLocationDetail[]): number CurvePrimitive Compute intersections with a plane. clonePartialCurve(_fractionA: number, _fractionB: number): CurvePrimitive | undefined CurvePrimitive Return (if possible) a curve primitive which is a portion of this curve. closestPoint(spacePoint: Point3d, extend: VariantCurveExtendParameter): CurveLocationDetail | undefined CurvePrimitive Search for the curve point that is closest to the spacePoint. collectCurvePrimitives(collectorArray?: CurvePrimitive[], smallestPossiblePrimitives: boolean = false): CurvePrimitive[] CurvePrimitive Return an array containing only the curve primitives. collectCurvePrimitivesGo(collectorArray: CurvePrimitive[], _smallestPossiblePrimitives: boolean): void CurvePrimitive Return an array containing only the curve primitives. computeAndAttachRecursiveStrokeCounts(options?: StrokeOptions, parentMap?: StrokeCountMap): void CurvePrimitive attach StrokeCountMap structure to this primitive (and recursively to any children) computeStrokeCountForOptions(options?: StrokeOptions): number BezierCurveBase Assess length and turn to determine a stroke count. copyPolesAsJsonArray(): any[] BezierCurveBase Return a simple array of arrays with the control points as [[x,y,z],[x,y,z],..] curveLength(): number CurvePrimitive return the length of the curve. curveLengthBetweenFractions(fraction0: number, fraction1: number): number CurvePrimitive Returns a (high accuracy) length of the curve between fractional positions curveLengthWithFixedIntervalCountQuadrature(fraction0: number, fraction1: number, numInterval: number, numGauss: number = 5): number CurvePrimitive * Run an integration (with a default gaussian quadrature) with a fixed fractional step emitStrokableParts(handler: IStrokeHandler, _options?: StrokeOptions): void BezierCurveBase announce intervals with stroke counts emitStrokes(dest: LineString3d, options?: StrokeOptions): void BezierCurveBase append stroke points to a linestring, based on strokeCount and fractionToPoint from derived class endPoint(): Point3d BezierCurveBase Return the end point. fractionAndDistanceToPointOnTangent(fraction: number, distance: number): Point3d CurvePrimitive Construct a point extrapolated along tangent at fraction. fractionToFrenetFrame(fraction: number, result?: Transform): Transform | undefined CurvePrimitive Construct a frenet frame: fractionToParentFraction(fraction: number): number BezierCurveBase map fraction from this Bezier curves inherent 0..1 range to the (a,b) range of parent fractionToPointAndUnitTangent(fraction: number, result?: Ray3d): Ray3d CurvePrimitive Returns a ray whose origin is the curve point and direction is the unit tangent. getFractionToDistanceScale(): number | undefined CurvePrimitive * If the curve primitive has distance-along-curve strictly proportional to curve fraction, return true isInPlane(plane: Plane3dByOriginAndUnitNormal): boolean BezierCurveBase return true if all poles are on a plane. moveSignedDistanceFromFraction(startFraction: number, signedDistance: number, allowExtension: boolean, result?: CurveLocationDetail): CurveLocationDetail CurvePrimitive * (Attempt to) find a position on the curve at a signed distance from start fraction. moveSignedDistanceFromFractionGeneric(startFraction: number, signedDistance: number, allowExtension: boolean, result?: CurveLocationDetail): CurveLocationDetail Protected CurvePrimitive Generic algorithm to search for point at signed distance from a fractional startPoint. polygonLength(): number BezierCurveBase Return the length of the control polygon. quickLength(): number BezierCurveBase Return the control polygon length as a quick length estimate. range(transform?: Transform, result?: Range3d): Range3d GeometryQuery return the range of the entire (tree) GeometryQuery reverseInPlace(): void BezierCurveBase reverse the poles in place saturateInPlace(knotVector: KnotVector, spanIndex: number): boolean BezierCurveBase saturate the pole in place, using knot intervals from spanIndex of the knotVector setInterval(a: number, b: number): void BezierCurveBase Set mapping to parent curve (e.g. startPoint(): Point3d BezierCurveBase Return the start point. tryTranslateInPlace(dx: number, dy: number = 0, dz: number = 0): boolean GeometryQuery try to move the geometry by dx,dy,dz installStrokeCountMap(curve: CurvePrimitive, curveMap: StrokeCountMap, parentMap?: StrokeCountMap): void Static CurvePrimitive final install step to save curveMap in curve. Inherited properties Name Type Inherited from Description _polygon Protected Bezier1dNd BezierCurveBase Control points _workCoffsA Protected undefined | Float64Array BezierCurveBase scratch array for use by derived classes, using allocateAndZeroBezierWorkData for sizing. _workCoffsB Protected undefined | Float64Array BezierCurveBase scratch array for use by derived classes, using allocateAndZeroBezierWorkData for sizing. _workData0 Protected Float64Array BezierCurveBase scratch data blocks accessible by concrete class. _workData1 Protected Float64Array BezierCurveBase scratch data blocks accessible by concrete class. _workPoint0 Protected Point3d BezierCurveBase Scratch xyz point accessible by derived classes. _workPoint1 Protected Point3d BezierCurveBase Scratch xyz point accessible by derived classes. children Accessor ReadOnly GeometryQuery[] | undefined GeometryQuery return GeometryQuery children for recursive queries.* leaf classes do not need to implement. curvePrimitiveType "bezierCurve" = "bezierCurve" BezierCurveBase String name for schema properties degree Accessor ReadOnly number BezierCurveBase (property accessor) Return the polynomial degree (one less than order) geometryCategory "curvePrimitive" = "curvePrimitive" CurvePrimitive String name for schema properties isExtensibleFractionSpace Accessor ReadOnly boolean CurvePrimitive * Returns true if the curve's fraction queries extend beyond 0..1.* Base class default implementation returns false.* These class (and perhaps others in the future) will return true: * LineSegment3d * LineString3d * Arc3d numPoles Accessor ReadOnly number BezierCurveBase (property accessor) Return the number of poles (aka control points) order Accessor ReadOnly number BezierCurveBase (property accessor) Return the polynomial order strokeData undefined | StrokeCountMap CurvePrimitive data attached during stroking for facets. Defined in core/geometry/src/bspline/BezierCurve3dH.ts Line 28 Last Updated: 13 June, 2024