addTransformedRangeMesh Method
add facets for a transformed unit box.
- for each face in the order of BoxTopology.cornerIndexCCW, faceSelector[i]===false skips that facet.
addTransformedRangeMesh(transform: Transform, range: Range3d, faceSelector?: boolean[]): void
Parameter | Type | Description |
---|---|---|
transform | Transform | |
range | Range3d | |
faceSelector | boolean[] |
Returns - void
Defined in
- polyface/PolyfaceBuilder.ts Line 238
Last Updated: 20 June, 2023