API Reference > core-geometry > CartesianGeometry > Plane3dByOriginAndUnitNormal > getLocalToWorld getLocalToWorld Method Return coordinate axes (as a transform) with origin at plane origin z axis in direction of plane normal. x,y axes in plane. getLocalToWorld(): Transform Returns - Transform Defined in geometry3d/Plane3dByOriginAndUnitNormal.ts Line 164 Last Updated: 20 June, 2023